Wednesday, January 4, 2012

Rage: Blazing Game Review

I would have made this post earlier but I didn't because I wanted my excitement and then, disappointment of this game to subside before writing a review of it.

First of all, this game is visually stunning.The graphics are amazing. When you first walk outside from the start of the game, the environment looks beautiful. Yes it is apocalyptic looking but it is still very beautiful. The clouds looks like the best clouds in any game I have seen. The only problem, they don't move. Its the same all the time. The day doesn't change so its bright and sunny the whole time you play except if you are inside someplace. The character renderings are done pretty well too. When the characters talk, its like they are actually talking, well, with some small hiccups in some place, but not too much.

The sound, done pretty well. I haven't tried it with my Turtle Beach headset to get the full effect, but I don't think I need to attempt that.

The game play feels like a traditional ID Software game. It has the same feeling as Quake, and Doom and I have played most if not all of those games, even Wolfenstein back in the day. I like the mechanics of everything in it. It flows nice and smooth and the loading times are not that bad. Better if you install the game to your hard drive....if you have enough room. I also like how they put in the tribute rooms for those 3 games I mentioned above. Very nice guys, very nice.

I played the shit outta the game when I got it. I don't think anything else went in my system for a good week or two. I know they were going for an RPG/FPS type game but it felt like the whole thing was on rails. Rails that let you choose this or that at only a couple places but it was still gonna end up the same place at the end and have the exact same feel no matter how you played.

The enemies were nice to fight. I liked how the different types had different fighting styles and such. But you only really got to fight them a couple times and when they were done in those area's, they were gone forever. Well, except for the guys in vehicles. They always come back.

The one "boss" fight were you had to kill a giant, 20 story mutant was pretty fun but that made the ending fight not worth it. Yes I know a lot of games are implementing a continuous wave like fights but when you have that as the last fight before you beat the game, its crap. I'd rather do that in mini missions a couple times in the game. They should have had a huge boss fight with maybe mini waves to help him at the end. I was disappointed in the ending.

I do see that they left it open to continue on the game in later games but will they continue on or was this a swan song that didn't go as far as they wanted. I heard many good things leading up to the game, and within the first 2-4 weeks the game was out, but that was it. The more people that beat the game, the less you hear how awesome the game was. Don't get me wrong, I do still like the game a lot but the hype and visual graphics made the game seem a lot better then it was.

I might find time over the next year or two to go back and beat the game on the hardest difficulty and get all the achievements but I have other, better games to play and beat.

I give this game 3.75 flames outta 5.
ID, please put a little more effort into the next RAGE game PLEASE!!!

~ JB

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